Isekai Reboot is a prototype game made in Godot and intended to eventually be released as a download. For now, during prototyping and development, it will be available via the browser.


You have a vague memory of your death. It happened so suddenly that you don’t know how or why, only that you died.

You feel that you exist somewhere, but have no perception of your surroundings, nor any of your senses. The only thing you have is… Thought. There is an understanding in your mind that you can regain control. But you must actively think to gain it.


This will be an on-going project as I learn Godot and GDScript. Getting this far has been a challenge so I can't give a time-frame of updates, only that I am actively working on it and it will evolve as I am ready.


See what's planned (Contains Spoilers) Check out the Trello Tracker

Join the conversation on Discord

Want to help support me in developing this from a prototype to an Alpha, Beta and beyond!? Consider supporting me on Patreon!

Updated 8 hours ago
Published 25 days ago
StatusPrototype
PlatformsHTML5
Rating
Rated 3.3 out of 5 stars
(3 total ratings)
AuthorBaomont
Made withGodot
TagsGodot, Idle, Incremental, Prototype, Text based
Average sessionAbout a half-hour
LanguagesEnglish
InputsMouse
LinksDiscord

Development log

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Comments

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I think I broke the game, I don't see the same tabs that are on the other peoples screenshots + I've made trillions of points with no real progression

Oh goodness. You got pretty far there!

Once you unlock Heroes, that's as far as I have gotten in coding the game. So you're not missing out on any content.

I am releasing a new build soon that changes the layout and progression somewhat, however it will also end after unlocking the Heroes again. Once that update is here on Itch, I'll be focusing on new content from there.


I really hope you've been enjoying the game so far and I hope you'll also enjoy the new build, along with future updates! :)

Hit negative 9 quintillion lol 

Number formatting should be fixed now. You should theoretically be able to go infinitely. However I've not fully tested it.
The drawback is that in the new build progress had to be reset to allow the new systems to work correctly.

if i buy 10 monsters i only end up with 1 monsters worth of life essence

Yes that is correct for now. Each creature speeds up the bar. Rebirth multiplier will increase the amount of Life Essence you receive.

After rebirthing life essence can't be acquired. plus make a save loading everytime i accidentally hit refresh for waiting patiently the game reset. over all love the concept. keep up the good work.

Hey, I'm glad you've been enjoying the game.

There were two version changes yesterday due to bugfixes and updates. Is it possible that you refreshed during those changes? (Some changes require me to change the save version which forces a reset)

As for not being able to acquire life essence after rebirth, that is a bug that should have been fixed on the last update. You shouldn't run into that issue going forward.


If you continue to have these issues, or have any others, please don't hesitate to let me know. A lot of the bugs I find are from players who report them and it helps a ton to get them fixed quicker!

As a very big fan of isekai, i can't wait for this game to grow. Isekai concepts always fascinated me, and i can see this progressing either to a kind of city builder, or something like leveling only yourself. You just gained a follow.

Love the story so far

Hey! Glad you're enjoying the game so far!

I actually took the step to rebuild the game from the ground up considering there was so much in the code that was hastily cobbled together. But it's given me a much needed chance to revisit how the mechanics work and make things so much cleaner/smoother. So there is an update coming, it's going to take a little while longer. That being said I'm hoping to get it out within the coming week! :) I'm certainly on track for it!

Once the new version is out however I'd certainly be open to fresh feedback comparing it to this current version.

Neat concept so far. I'm a little sad the game is so short even. I'm not really seeing the point between choosing between wolf/slime, though I imagine that will change as the game develops? The only real thing I could think of is possible performance issues having a ton of slimes vs having half the wolves in the image moving around depending on whether or not you cap how many show up.

My only critique I would add is please change how the story pops up, or add a button you have to click to continue to the next section of dialogue. Especially seeing how clicking plays a big role at the moment. I'll be clicking and suddenly boom story pops up and I've already clicked past 1 or 2 sections of dialogue. Now I just have to skip the rest and read the log on the bottom right (easier than replaying it..)

Game not loading. Firefox.

still waiting on run dependencies: index.js:14050:18

dependency: wasm-instantiate index.js:14050:18

(end of list) index.js:14050:18

(+2)

Looks like you're posting about the same issue with a lot of other games. Have you tried a different browser? It seems the common issue is Firefox. You could check if any plugins you're using is causing issues too, such as an adblocker etc.

is there anything to actually spend life essence on

(+1)

Life Essence is spent passively at the moment (Unlocks Perception, Focus Mind and Mind Capacity) Once you've unlocked all of those, that is currently the end of progression until the next big update. Once I release it there should be a lot more to do with Life Essence.