Heroes Introduced!
I'm excited to announce the initial concept for Heroes!
The Hero System is designed to further increase the help the player has in automating tasks that initially require your attention. As the game expands, some features may require a little more manual attention until the appropriate hero is found.
So we are introducing Aria the Beast Tamer as our first hero. She will help to automate creature control by spawning them in on a set timer.
Things to note:
Currently she doesn't take any resources to summon creatures (This will change with future balancing)
Her timer can not be reduced (This will change with future hero skills/abilities)
Once unlocked she will always be available when the control scene is visible.
Story:
I have also updated the story to include some dialogue for meeting her. This is very bad and will change in future updates. Right now this is the prototype stage of the Hero system so there are a bunch of changes to be made.
Save Resets:
To accommodate some of the required changes with this update, I have had to once again make old save files 'unsafe' as it may cause errors.
Bug Fixes
- Fixed an issue where the control scene sometimes wouldn't show on rebirth
- Fixed an issue where creatures would all be absorbed upon control progress bar filling instead of Life Essence bar filling
- Fixed an issue with floating point numbers
Feedback:
As always, I really appreciate any and all feedback you might have!
Files
Get Isekai Reboot
Isekai Reboot
Status | Prototype |
Author | Baomont |
Tags | Godot, Idle, Incremental, Prototype, Text based |
Languages | English |
More posts
- Build 7Jul 25, 2024
- Future of Isekai RebootJul 02, 2024
- Major UpdateJun 25, 2024
- Big Numbers AddedJun 18, 2024
- Rebuild is Live!Jun 17, 2024
- Relaunch Coming Soon!Jun 17, 2024
- Hotfix - Number FormatsJun 09, 2024
- Join the Discord?Jun 06, 2024
- Trello TrackerJun 06, 2024
Comments
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hi from Brasil, keep going, it's good :)
Hey! Thanks for you support! I will continue pushing updates when I'm able :)